![]() We will clear this nation by nation and tier by tier as they all have different philosophies in terms of armor schemes that evolve and change through the tech tree. For example, the 130 mm DP secondaries of Moskva and Stalingrad that have a relatively thick armor protecting them (between 52 mm and 62 mm considering 380 mm HE shells can penetrate them but Henri IV with IFHE will get shattered shells on them). While they exist and can have an impact like the 64 mm armor covering the 127 mm DP secondary batteries of the Montana, even with gamemodels3d, some are not visible. Plus, I will not cover the secondary batteries armor. This would also mean that pretty much all ships would have to be covered. For example, the steering gears are armored but it rarely will come into play in a significant way. However, only the armor plates that really matter will be covered. Now, these armor plates have different natures but they are mainly armored decks and a few bulkheads. I often come across people wondering why a certain shot wasn’t a citadel and those sorts of things so I thought that it was necessary to clear the mist surrounding the armor models of the game. Some plates of armor are in the game, yet, they are not visible directly with the armor viewer. ![]() ![]() However, this armor viewer doesn’t give the whole story. As the name suggests, this system allowed people to see the different armor layers of ships. With the update 0.5.11.0, World of Warships received a very important addition, the armor viewer.
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